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 Sheep Tag Dieing?

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Alph4bet



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Join date : 2013-07-08

PostSubject: Sheep Tag Dieing?   Tue Jul 09, 2013 12:08 am

To all the kids who are like "Yo mans, Sheep Tag's dieing"
It's dead. Been dead for a long, long time.
"WTF? WHAT DO YOU MEAN IT'S DEAD?!!?"

When I played there was 15 active clans in USWest at its best.
By active I mean 20 or more players log in daily to play with/against their clan/other clans. Then toward the end of my time(When it was dieing) there was at least 2 in west(ASTC/ANST - before ANST moved to an Australian hosted server), 3 - 4 in East and 4 - 6 in Europe, where all of them were active. Now, there is most likely none in west, none in BA, 2 - 4 in Europe, and One in east that actually matters. Whilst the idiots in east are trying to separate themselves to create another.(YEAH THAT'S WHAT A DEAD COMMUNITY NEEDS, MORE SEPARATION!)...

If you actually want this game to live you need to do at least some of the following:
1. Host public games of sheep tag where there is a time limit set in that game (Make it so that the game ends after 1 or 2 rounds). Use this version as a publicly hosted version, if people want to play sheep tag, they have to play that version, not one that can go forever. If you are to play an in-house then a longer version may be played.
Reasoning: Pre World of Warcraft Sheep Tag was the most popular custom game on battle.net with Dota coming as a close second. Games were hosted where you could only be sheep or Shepherd, you could not be both, therefore had to be rehosted. This brought more players into the community because the game wasn't going to go for 8 rounds. Once Revolution was made where you could play multiple round games of sheep tag, it started decreasing, because the people who really wanted to play were already in a game for a few hours, whilst the rest would settle for something else instead of waiting for it to be hosted again.

2. Get the people who join those games interested by showing them the community, get them in the clans, teach them etc.
Reasoning: The more the user feels welcomed into the game, the more that user will prioritise it ahead of their other duties.

3. Make a map discussion section and actively discuss the making of the map. Whilst making changes to it. Nobody wants to play a game that isn't being constantly improved.
Reasoning: If the user is an advanced user, he/she wants a say to what is integrated into today's game, give them that opportunity and you will fuel their addiction.

4. Have clan wars, get excited to vs each other, don't be afraid to lose, if you lose then you train harder and try and win next time. If the teams are stacked with the best in the community, then lol, that should inspire new people to become the best.
Reasoning: Personal experience, my best times playing sheep tag were when I ran a clan by the name of cAa, It was the best clan at that time in perhaps the world(I never got to vs Europes finest back then). I would battle a few times a day and was unstoppable. I had a team which was stacked. I played in an addictive manner because of my success, I left after people for months refused to war because they got sick of wolfing for 20 being surrounded by farms/humiliated and playing for 5 - 15 mins as Sheep.

5. Have a professional website EG Sheeptag.net, to store an ftp version of sheeptag, to have guides, videos, forum for discussion etc.. Don't add too many features. Also have tournaments(But before you can even have tournaments you need the community to just have wars vs each other and keep a record of each team.
Reasoning: With all other custom games in the past of other clients, they have managed to isolate themselves from the engines main game with this EG: Dota/Counterstrike. Both of those games were once a mod of either Warcraft III or Half life. They are successful in their own right.

When I played I saw what was wrong with the community and attempted to fix it.
1. I constantly hosted a map called Sheep Tag Battle in uswest/ba to try and get Australians interested, Sheep Tag Battle was a map developed by Gosusheep/Chakra which could only go for one round. (You played as sheep, then you switched and played as wolf once your team died).

2. I had turned a community of just myself/three others(Phooey/koala/arksheep), into a community of at least 50 people all from Australia. I had games going every night and had gave lessons to a select few, who would then teach others we recruited. I made it successful enough to have two clans, one lead by me, the other lead by Deadlysheep. Unfortunately because sheep tag was dieing and my interest in DOTA had peaked, I had stopped my activity, and with that the Australian sheep tag community died.

3. With the help of Brandon, Chakra and Gosu I had acquired server space(Fully paid for by myself, still being hosted) to attempt to add a  professional look about Sheep Tag(I was never able to find a good graphics person to create appropriate graphics for sheep tag). However I did get Brandon to add many features to the website, We had a tutorial/fact section. A video section. A forum which was split into a map discussion section, where the discussion was lead by the map makers at the time Gosu and chakra. I also gave them admin rights as to cater to their needs. A tournament/ladder section.
Unfortunately the way I went about this part failed us. Sheep tag at the time was extremely political, you had to satisfy all the political heads needs. I failed to do so, got tired of the politics, and had matters in my personal life to attend to, when I had returned the forum was nearly dead and people had moved onto another forum.

What I'm currently willing to do for the community:
Nothing.

This may change in the future once I have developed a working CMS(Currently working on one), I would be willing to set the community website up where you will have a friendly yet professional user interface.
At the moment I am still hosting the space Chatcraft.net, but it is no different than being here so no use moving back unless you guys are willing to code the website to your own needs.

Here is a question I pose to this generation of Sheep Taggers:
What are you willing to do?


Last edited by Alph4bet on Tue Jul 09, 2013 12:23 am; edited 1 time in total
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CHIEFHERO[SKS]

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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 12:13 am

sheepgod is back?
rofl
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Alph4bet



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 3:40 am

CHIEFHERO[SKS] wrote:
sheepgod is back?
rofl
No.
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Nmcdo

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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 4:52 am

Why did you post this if you don't care?
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XXXandBEER



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 5:04 am

Nmcdo wrote:
Why did you post this if you don't care?
This.
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Map

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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 7:36 am

How would you know there are only 2-4 Europeans logging on / day ?

So far when I had been playing my last games ( 2 weeks ago ) there were like 30 players daily online. Fullhouses every evening. So.. We also got new people to play.

Still.. Good thread.. Even though I agree with Nmcdo.
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Chakra



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 7:56 am

Sorry Mike, but you are missing one critical factor: the client, Warcraft 3, is dying.

You talk about west being extremely active, the crown jewel of ST's peak. And this may be true, but it certainly isn't today. West has approximately 168 clans today. The next LEAST active server has 514--East. Then Asia with 816 followed by Europe with 891.

The reason why some servers are more active than others doesn't matter: what matters is that they are. Further, ALL servers are dramatically less active than they are in the past.

In 2009, West had ~660 clans, East had ~814, and Europe 1000. In 2008 they all started with over 1000.

I'm sure the users would give a more telling story, but sadly my logs of such things only go so far back as 2009.

Sheep Tag can't "come back." The very client it plays on is dead. Worse: Blizzard doesn't maintain it nor the servers. I know a dozen people with warbots who use them as joking matters, yet Blizzard does nothing to fix the problem. Maphack has completely implanted itself in nearly all the custom games and still Blizzard does nothing.

The client is dying, thus the game is dying. WHO do you expect us to recruit?




Map apparently needs reading comprehension. He said 2-4 European CLANS.
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A_polars



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 9:56 am

Dear Alph4bet
Go fuck urself and go back to ur shitland Antarctica.

After i read,
"What I'm currently willing to do for the community:
Nothing."

i stopped caring to read any further. u are a whiny bitch that contributed ZERO to community ass
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Chakra



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 12:14 pm

Freakshit wrote:
After i read,
"What I'm currently willing to do for the community:
Nothing."
So you read 92% of it?
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Jean-Mii



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 12:50 pm

We had exactly 10 fullhouses TODAY and there were like 5 ppl left who wanted to join but we had to kick them;
ITS NOT DYING!
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Chakra



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 1:27 pm

Under a Rock wrote:
We had exactly 10 fullhouses TODAY and there were like 5 ppl left who wanted to join but we had to kick them;
ITS NOT DYING!
Antarctican wrote:
When I played there was 15 active clans in USWest at its best.

"10 fullhouses" meaning you remade nine times, but only had one simultaneous games?

This is nothing compared to the deep past. ST death isn't exponential, it's logarithmic, with significant drops in 2004 and 2009 (thanks Obama).
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Alph4bet



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 2:29 pm

Map wrote:
How would you know there are only 2-4 Europeans logging on / day ?

So far when I had been playing my last games ( 2 weeks ago ) there were like 30 players daily online. Fullhouses every evening. So.. We also got new people to play.

Still.. Good thread.. Even though I agree with Nmcdo.

Chakra wrote:
Map apparently needs reading comprehension. He said 2-4 European CLANS

Nmcdo didn't say anything except ask why would I post if I don't care?
What is there to agree with? The question of why? Lol.

Before I go ahead and answer any questions etc.. I'll point something out about the post.
I asked what are you, the active users of the game, wiling to do? and people can't answer. Thus accept it's inevitability.

Back with what nmcdo asked "Why are you posting this if you don't care"
Why? I posted it to answer a question I've had for a while "does the st community have what it takes to attempt to revive it."
I received my answer with you kids failing to answer it.

Chakra expected that from you :p Yeah, the client is dieing, especially now Dota2 has been released as a beta for so long. Stealing users to the steam engine that would purchase Warcraft III to have a go at DotA. Both Frozen Throne And Reign of Chaos combined still have enough to get a decently good userbase going, provided you market it the right way.

Anywayz, I've lost interest in this post now that I've seen the quality of players that are active.
A_polars wrote:
Dear Alph4bet
Go fuck urself and go back to ur shitland Antarctica.

After i read,
"What I'm currently willing to do for the community:
Nothing."

i stopped caring to read any further. u are a whiny bitch that contributed ZERO to community ass
Change your name to BI_polars, just first impression of you and I can see you're a modern day Itio. Clearly you didn't read fully up until the part you claimed you read, otherwise unless you're a kiddo you would have kept reading.
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Nmcdo

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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 3:51 pm

You obviously care some-what because your spending the time to post more and more.
ST is currently in a loop from semi active to largely active then sometimes the activity just dies or it goes back down, and if it dies after a month
its back up. I don't know what you would call this but until the player's actually quit wc3 it will stay this way,
that is how I see it.
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A_polars



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 7:30 pm

Go make ur name alphabad. Go vack to ur shitland antarctica u foreign geek. Good thing ur site chatidiots.Net is dead cus the admins there are retards.
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Chakra



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PostSubject: Re: Sheep Tag Dieing?   Tue Jul 09, 2013 8:01 pm

Freakshit wrote:
u foreign geek
What does this even mean? He lives in the country he was born. He's not visiting another country, and this website is US-based, meaning he's as "foreign" to it as you are, probably less so, culturally.

Suppose the forwarding site, sheeptagforum.tk, is a Tokelauian domain (though hosted in Czech Republic!), a territory of New Zealand, which only furthers the argument.

Either way, the actual forum is clearly forumphpbb, not .tk. ^^

PS: You're an idiot.
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Stooffe



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PostSubject: Hello my name is Stoofe.   Fri Jul 12, 2013 8:29 am

Hello my name is stooffe[behh].. I just wanna say that you are gay and i dont like you Smile
Thank you.
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RoguexRanger



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PostSubject: Re: Sheep Tag Dieing?   Sat Jul 13, 2013 6:41 am

Hi I don't know you. Come play sheep tag with me.
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