The STC Forum

www.sheeptagforum.tk or http://sheeptag.forumphpbb.com/
 
HomeHome  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  

Share | 
 

 Redirect Remove or Keep?

View previous topic View next topic Go down 
AuthorMessage
XXXandBEER



Posts : 424
Join date : 2012-01-23

PostSubject: Redirect Remove or Keep?   Mon Nov 19, 2012 9:43 am

Debate.
Back to top Go down
View user profile
CandyManKiller

avatar

Posts : 86
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Mon Nov 19, 2012 12:32 pm

Keep !
its yet another nice skill to use in sheeptag wich is INSANLY AWesome and hard to do.

_________________
Clan CsB
Back to top Go down
View user profile
Chakra



Posts : 357
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Mon Nov 19, 2012 1:12 pm

INSANE idea to remove redirect. Golem jumping is the most anticlimactic event possible for a sheep.

Replace cheapo golems with expensive Iron Golems.
Back to top Go down
View user profile
Night



Posts : 139
Join date : 2012-01-20

PostSubject: Re: Redirect Remove or Keep?   Mon Nov 19, 2012 11:06 pm

Keep, a completely useless skill in serious and competetive games, but a fun one in normal games.
Back to top Go down
View user profile
Jean-Mii



Posts : 146
Join date : 2012-01-27

PostSubject: Re: Redirect Remove or Keep?   Tue Nov 20, 2012 6:07 am

Keep. Not all can do it = skillness
Back to top Go down
View user profile
Reilly[BoSS]



Posts : 5
Join date : 2012-11-21

PostSubject: Re: Redirect Remove or Keep?   Wed Nov 21, 2012 2:43 am

Lets keep this. Redirect is insanely hard for newcomers, which may encourage them to practice and practice and eventually become a pro at redirect, mass, rt, ect
Back to top Go down
View user profile
CHIEFHERO[SKS]

avatar

Posts : 608
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Wed Nov 21, 2012 2:52 am

all of those arguments apply to the invis btw.

all of the arguments you use against the invis also apply against the golem btw (increases 2-20 problem and encourages safemassing/discourages risktaking etc). its also boring if every wolf gets golems instead of claws (hi mappy argument Very Happy). also quite boring to die to the golem. ESPECIALLY in delay, can't react to golems if i have 2 sec delay (hi drew argument Very Happy).




remove redirect AND golems = my/chakra/drews suggestion. shoops as well if he still wants to decrease 2-20 and safemassing.

EDIT: forgot to add the chakra argument. my bad ^^ here it goes. THE MAP GETS FILLED WITH FARMS IF WOLVES GET GOLEMS AND DONT GET KILLS!!!!!!!! cheers
Back to top Go down
View user profile
Chakra



Posts : 357
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Wed Nov 21, 2012 5:18 am

This is redirect topic.
Back to top Go down
View user profile
CHIEFHERO[SKS]

avatar

Posts : 608
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Wed Nov 21, 2012 6:19 am

so post something relevant to the thread to dont post at all.
Back to top Go down
View user profile
Chakra



Posts : 357
Join date : 2012-01-21

PostSubject: Re: Redirect Remove or Keep?   Wed Nov 21, 2012 9:08 am

nou
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Redirect Remove or Keep?   

Back to top Go down
 
Redirect Remove or Keep?
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Frost covers. Should I remove them?
» Do I have to remove the grass?
» tomato blossoms remove, or..
» Frozen Tomatoes
» I know what a hornworm is now

Permissions in this forum:You cannot reply to topics in this forum
The STC Forum :: Community Discussion-
Jump to: